![]() Commodities can then be used to build city improvements (provided the player has a city), which provide additional benefits. Resources may be traded for commodities, and commodities may be traded for resources. Like resources, commodities are associated with a type of terrain, can be stolen by the robber (with Seafarers, also the pirate), count against the resource hand limit, and may not be collected if the robber is on the terrain. One of the main additions to the game is commodities, which are a type of secondary resource produced only by cities. ![]() Instead of soldier cards, one is now able to purchase the eponymous knights. the "Largest Army" Card-having a large army is still an advantage, but does not earn victory points so directly as in the regular version of The Settlers of Catan.the Building Cost Cards-the information on these cards is provided by the City Upgrade Calendar.the Development Cards-which have been replaced by Progress Cards.The following cards are not used in Cities & Knights: Cities & Knights can also be combined with the Catan: Seafarers expansion or with Catan: Traders & Barbarians scenarios (again, five to six player play only possible with the applicable five to six player extension(s)).ĭifferences from The Settlers of Catan īecause of the new rules introduced in Cities & Knights, the game is played to 13 victory points, as opposed to 10 as in the base game The Settlers of Catan. It contains features taken from The Settlers of Catan, with emphasis on city development and the use of knights, which are used as a method of attacking other players as well as helping opponents defend Catan against a common foe. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |